About Me
I am a technologist and entrepreneur driven by the challenge of turning abstract ideas into tangible, high-impact products. My work sits at the intersection of **technical implementation** and **strategic management**—I don't just build software; I build systems that solve real-world operational inefficiencies.
Showcase
A visual journey through my technical process and leadership impact.
Strategic Initiatives
John Champe DECA
President | 530+ Members
Scaled the organization to become the 2nd largest chapter in Virginia through data-driven recruitment strategies. Managing a $20k+ budget and leading a 10-person officer team to automate operational workflows.
Mini Makers
Co-Founder & Co-CEO
Founded an EdTech non-profit generating $8k+ revenue. Developed a low-cost scalable curriculum to democratize tech education. Revenues fund healthcare initiatives, providing 600+ eye treatments.
Cognicade Studios
Creative Director & Lead Dev
Pioneering "Serious Games" for education. Developed 5 titles with over 10k plays. Partnering with the Loudoun Education Foundation to integrate our software into public school curriculums.
Technical Projects
Scalable software solutions solving specific business and user problems.
Experience
Research Intern (ASSIP)
Virginia Serious Games Institute
Co-developed educational games ("The FACTory", "Carbon City"). Published two research abstracts on game-based learning efficacy. Presented findings at university symposia.
Game Dev Team Lead
Kashmir World Foundation
Managed a cross-functional team of 4 developers and artists. Owned the product roadmap and sprint planning for an educational wildlife conservation game.
Web Project Lead
Up Integrated Inc.
Directed the end-to-end development of the firm's first digital presence. Translated executive requirements into technical specifications and a live product.
Platform Intern
Evergent Technologies
Built an internal CRUD platform for data management, replacing legacy spreadsheet workflows. Received executive commendation for improving data accessibility.
Research
Emergence AI: Reinforcement Learning
6-month independent study training AI agents in Unity. Analyzed decision frequency hyperparameters for stable policy generation.
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